Global Game Jam is coming up this weekend, and will be an opportunity to work on a new game prototype. The idea behind the weekend is to create a game from scratch based on the theme provided for the jam. This will be the 4th straight year that I have participated in the jam. And
2015 was a bit of a mixed year it started out on a low then ended on a high with the launch of our first title towards the end of the year. Towards the end of 2014 the development and release of Rift Runner was delayed due to a series of small bugs that took
So theirs a little over 12 hours to go until the 2015 Perth Games Festival begins, and I couldn’t be any more excited. As this also means that we are about 12 hours away from revealing the surprise that has been worked on over the last few weeks. The doors to the festival open to
As mentioned in the previous post I have been working on a mystery project over the last couple of weeks, mainly planning it our for the most part. But I have actually started making progress on the development side of things. The image below may not look like much but its an almost completed level.
So for the last couple of weeks I have been toying with an idea for a game that so far is proving quick and easy to develop. It may not be the game that I had intended to showcase for the Perth Games Festival, but its better than having nothing at all to show. With
WOW has time seem to have gotten away from me, I hadn’t realized that it has been almost a month since the last update. I guess that is what happens when you are trying to do too many things at once. That’s not to say that I haven’t been working on Praefractus Realms, it just
Its been a long time since this site has been used, and it was time for a massive overhaul so that we could restart fresh. The end of last year and most of this year left us feeling rather run down and out as things weren’t going to plan resulting in all of our projects being