Day: January 11, 2016

Rift Runner Postmortem

In January 2013 Hadyn Lander and I, with some help from a couple of others developed a prototype during the 2013 Global Game Jam, this prototype was named Adventricule. Adventricule was an endless sidescrolling platformer, where the player had control of a nanobot that was working to clear the ventricles of cholesterol. It was this

2015 In Review

2015 was a bit of a mixed year it started out on a low then ended on a high with the launch of our first title towards the end of the year. Towards the end of 2014 the development and release of Rift Runner was delayed due to a series of small bugs that took